The DPS (Damage per Second) was calculated from the total Shield Value multiplied by the Shield damage %, then divided by the time used to fire in each test. For Non-Thermic weapons like Cannon, we recorded the ammo count for shield damage and then recorded how long it took to fire a whole round + reload. We believe including the reloading time will be more accurate to determine the DPS of the non-Thermic weapons.
The EPS (Energy per Second) of Thermic weapons was calculated from the energy used in WEP Capacitor and the time fired.
As always, the test result is not 100% accurate due to rounding of the % values and other factors. But it should be pretty close. Of course, the numbers may change in future updates.
These numbers have all kinds of potential usages. Besides of helping you choose weapons, with the actual Shield values of damage per second, you can now estimate how long you will need to damage enemy shields. For example, a Vulture with 2xC3G Pulse Laser and 5A Power Distributor, against another Vulture with 5A Shield and 0 Shield Boosters, how long does it need to take down the shield? From EDShipyard we can get Vulture 5A Shield value is 548.74 MJ. From the DPS chart we get 1xC3G Pulse DPS is 18.28 MJ/s, and 2 of them will be 36.56 MJ/s.
548.73 MJ / (18.28 MJ/s * 2) = 15 s
It will take about 15 second to take down a 5A vulture shield with 2xC3G Pulse, assuming the receiver has 0 PIP SYS. You can refer to my previous thread of SYS PIP Shield Damage Resistance for calculating more than 1 PIP SYS situations.
Now can Vulture fire 2xC3G Pulse for 15 seconds non-stop with 4 PIP WEP? You can use this formula:
[Fire Time] = [WEP Capacity] / ( [EPS] – [Capacitor Recharge Rate] )
We know the vulture 5A Power Distributor provides 41 MJ WEP capacitor with 4.3 MJ/s recharge rate. From the EPS chart we know EPS of 1xC3G Pulse is 2.98 MJ/s and 2x will be 5.96 MJ/s.
41 MJ / (2 * 2.98 MJ/s – 4.3 MJ/s) = 24.7 s
With 4 PIP WEP, a vulture 5A Power Distributor can handle 2 C3 Pulse for 24.7 seconds of continuous fire. With my previous thread of All Shield Cell Banks Tested in Actual Shield Values, you will also be able to estimate the effect of SCB when used in combats.
CMDR StarLightBreaker (Testing with CMDR Pale Night)