From basic refuel, repair, wear and tear, restock ammo to commodify and black market, bulletin board and shipyard.
All stations are owned by a faction and you can flip ownership by starting civil war and fighting at conflict zones. Each station has its own economy type which you can see when you enter commodities market or when you click on station in System Map.
Quick links to Refuel, repair, restock ammo. You can also visit Repair and Munitions to see more details.
Here you can read, accept and complete missions. In version 1.3 we will have power play and completely rehauled mission system.
Pilots federation to pay off bounties (in 1.3 there will be 7 day timer before you can pay them off).
Local Security Office to cash in trading dividends and bounty vouchers issued by any faction in current system.
Combat Bonds to cash in combat bonds issued by any faction in current system.
Black Market to sell illegal or stolen goods. Not all stations have black markets.
Here you can up and downgrade your ship, buy different kind of modules and weapons. Best systems for outfitting are High-Tech systems with very high population (you can filter systems in galaxy map by economy type and population size.)
Here you can buy, sell or switch ships.
Place where you can trade commodities, demand and supply is depending on system economy type.
Here you can sell your exploration data.
This is the place where you can read local and global news.